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RULES & PRACTICE

How to Play Kakuro

Play Kakuro ↗

THE PLAYBOOK · RHEFM

How to play Kakuro

Read the aim of Kakuro, then make your first move. Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. Look at what changes after your first action. Compare the starting position with the example in the Guide. Keep the game area visible while you use its controls.

Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

Read before acting

Read one step at a time and try it on the playing area. Match the instruction to the control you use. Keep the objective visible.

Your goal

Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. Keep that objective in view throughout the round. Take a moment to understand the current position.

Step by step

  1. Compare a row total with its fixed entries.
  2. Use the column total for the same blank.
  3. Enter digits 1–9.
  4. Check puzzle verifies totals and non-repetition.

Controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. A careful first action helps you become familiar with the layout. Look at the feedback after the action.

A useful example

A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell. Focus on why the action is allowed, not only its outcome. Keep the game’s format in mind.

Watch out for this

Repeated digits in a run are forbidden even when the sum matches. A different version of the game may use a different rule. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.

Common questions

For my first round, what is the goal of Kakuro?

The key detail is this: Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals.

As a new player, how do I control Kakuro?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

While reading the Guide, what example helps explain Kakuro?

Keep this in mind: A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell.

On this playing page, what should I watch out for in Kakuro?

Keep this in mind: Repeated digits in a run are forbidden even when the sum matches.

While reading the Guide, what format does Kakuro offer?

The key detail is this: Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

Before I begin, which play mode does Kakuro use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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